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Postituste arv : 147 Punktid : 195 Reputation : 0 Liitunud : 28/01/2012 Vanus : 27 Asukoht : Pärnu
| Pealkiri: [ÕPETUS] CS1.6 SERVERI VIP PLUGIN Laup Jan 28, 2012 9:54 pm | |
| Panen siia uuema vip plugina koos sms scriptiga. VIP SMS SCRIPT - Spoiler:
<?php
function createRandomPassword() { $chars = "abcdefghijkmnopqrstuvwxyz0123456789"; srand((double)microtime()*1000000); $i = 0; $pass = '' ; while ($i <= 6) { $num = rand() % 33; $tmp = substr($chars, $num, 1); $pass = $pass . $tmp; $i++; } return $pass; }
$nimi = $_GET['message']; $db_host = ""; // MySQL Serveri URL/IP $db_name = "asd"; // MySQL Andmebaas $db_user = "asd"; // MySQL Konto $db_pass = "Parool"; // MySQLi Parool $access = "bejito"; // Õigused, mis SMSi saatjale antakse. $reply_noname = "Viga: Te ei sisestanud nime!"; // Viga, mida kuvatakse SMSi saatjale, kui ta ei sisestanud nime $reply_error = "Viga: Skriptis esines viga, võta ühendust adminiga."; // Viga, mida kuvatakse SMSi saatjale, kui skriptis on sees viga $days = 30; // Mitu päeva kestab SMS pakett $created = mktime(); $expires = $created + $days*86400; $ashow = 1; // Kas näitab admini listis? $flags = "a"; $parool2 = createRandomPassword(); // Loob parooli, mis kuvatakse SMSi saatjale. $parool = md5($parool2); // Sama asi mis $parool2, kuid see pannakse MYSQL andmebaasi md5 cryptiga. $server_id = 1; // Serveri ID, kuhu antakse õigused $add_or_new = 0; mysql_connect( $db_host, $db_user, $db_pass); // Ühendame MySQLiga mysql_select_db( $db_name); // Valime andmebaasi $result = mysql_query("SELECT * FROM amx_amxadmins WHERE username='$nimi'"); $row = mysql_fetch_array($result); if (!$nimi) // Kui nime ei sisestatud SMSi { $endreply = "Te ei sisestanud nime!"; echo $endreply; exit; } if (!$row) // Kui pole kehtivat admini staatust, siis lisame mysql kirje { mysql_query("INSERT INTO `amx_amxadmins` (username, password, access, flags, steamid, nickname, ashow, created, expired, days) VALUES('$nimi', '$parool', '$access', '$flags', '$nimi', '$nimi', '$ashow', '$created', '$expires', '$days')") or die($reply_error); $adminid = mysql_insert_id(); mysql_query("INSERT INTO `amx_admins_servers` (admin_id, server_id) VALUES ('$adminid', '$server_id')") or die($reply_error); $endreply = "Täname! Tellisite endale V.I.P õigused 30 päevaks. Nimi:'$nimi', Parool:'$parool2'"; } else // Kui on kehtiv admini staatus { $dayz = 30; $g_admin_expire = mktime() + $dayz*86400; $vana_days = $row['days']; $vana_expired = $row['expired']; $vana_created = $row['created']; $kokku = $vana_expired - $vana_created; $kokku2 = $g_admin_expire + $kokku; $days = $dayz + $vana_days; mysql_query("UPDATE amx_amxadmins SET access='$access', expired='$kokku2', days='$days' WHERE username='$nimi'") or die($reply_error); $endreply = "Täname! Pikendasite V.I.P aega 30 päeva võrra. Teil on nüüd V.I.P staatus $days päeva."; } echo $endreply; // Saadame vastus SMSi. ?>
VIP.SMA - Spoiler:
#define DAMAGE_RECIEVED #include <amxmodx> #include <amxmisc> #include <cstrike> #include <fun> #include <hamsandwich>
static const COLOR[] = "^x04" //green static const CONTACT[] = "" new maxplayers new gmsgSayText new mpd, mkb, mhb new g_MsgSync new health_add new health_hs_add new health_max new nKiller new nKiller_hp new nHp_add new nHp_max new g_awp_active new g_menu_active new round; new bool:HasC4[33] #define Keysrod (1<<0)|(1<<1)|(1<<9) // Keys: 1234567890 #if defined DAMAGE_RECIEVED new g_MsgSync2 #endif
public plugin_init() { register_plugin("VIP Eng Version", "2.05", "Dunno") mpd = register_cvar("money_per_damage","3") mkb = register_cvar("money_kill_bonus","200") mhb = register_cvar("money_hs_bonus","500") health_add = register_cvar("amx_vip_hp", "15") health_hs_add = register_cvar("amx_vip_hp_hs", "30") health_max = register_cvar("amx_vip_max_hp", "100") g_awp_active = register_cvar("awp_active", "1") g_menu_active = register_cvar("menu_active", "1") register_event("Damage","Damage","b") register_event("DeathMsg","death_msg","a") register_menucmd(register_menuid("rod"), Keysrod, "Pressedrod") register_clcmd("awp","HandleCmd") register_clcmd("sg550","HandleCmd") register_clcmd("g3sg1","HandleCmd") register_event("CurWeapon", "event_CurWeapon", "be", "1=1") register_event("CurWeapon", "event_CurWeaponn", "be", "1=1") register_event("CurWeapon", "event_CurWeaponnn", "be", "1=1") register_clcmd("say /wantvip","ShowMotd") maxplayers = get_maxplayers() gmsgSayText = get_user_msgid("SayText") register_clcmd("say", "handle_say") register_cvar("amx_contactinfo", CONTACT, FCVAR_SERVER) RegisterHam(Ham_Spawn, "player", "fwHamPlayerSpawnPost", 1) register_event("HLTV", "event_new_round", "a", "1=0", "2=0") register_event("TextMsg","Event_RoundRestart","a","2&#Game_w") register_event("DeathMsg", "hook_death", "a", "1>0") register_event("Damage", "on_damage", "b", "2!0", "3=0", "4!0") g_MsgSync = CreateHudSyncObj() #if defined DAMAGE_RECIEVED g_MsgSync2 = CreateHudSyncObj() #endif }
public on_damage(id) { new attacker = get_user_attacker(id)
#if defined DAMAGE_RECIEVED // id should be connected if this message is sent, but lets check anyway if ( is_user_connected(id) && is_user_connected(attacker) ) if (get_user_flags(attacker) & ADMIN_LEVEL_H) { new damage = read_data(2)
set_hudmessage(255, 0, 0, 0.45, 0.50, 2, 0.1, 4.0, 0.1, 0.1, -1) ShowSyncHudMsg(id, g_MsgSync2, "%i^n", damage) #else if ( is_user_connected(attacker) && if (get_user_flags(attacker) & ADMIN_LEVEL_H) ) { new damage = read_data(2) #endif set_hudmessage(0, 100, 200, -1.0, 0.55, 2, 0.1, 4.0, 0.02, 0.02, -1) ShowSyncHudMsg(attacker, g_MsgSync, "%i^n", damage) } }
public Damage(id) { new weapon, hitpoint, attacker = get_user_attacker(id,weapon,hitpoint) if(attacker<=maxplayers && is_user_alive(attacker) && attacker!=id) if (get_user_flags(attacker) & ADMIN_LEVEL_H) { new money = read_data(2) * get_pcvar_num(mpd) if(hitpoint==1) money += get_pcvar_num(mhb) cs_set_user_money(attacker,cs_get_user_money(attacker) + money) } }
public death_msg() { if(read_data(1)<=maxplayers && read_data(1) && read_data(1)!=read_data(2)) cs_set_user_money(read_data(1),cs_get_user_money(read_data(1)) + get_pcvar_num(mkb) - 300) }
public fwHamPlayerSpawnPost() {
new players[32], player, pnum; get_players(players, pnum, "a"); for(new i = 0; i < pnum; i++) { player = players[i]; if(is_user_alive(player) && get_user_flags(player) & ADMIN_LEVEL_H) { give_item(player, "weapon_hegrenade"); give_item(player, "weapon_flashbang"); give_item(player, "weapon_flashbang"); give_item(player, "weapon_smokegrenade"); give_item(player, "item_assaultsuit"); give_item(player, "item_thighpack"); } } return PLUGIN_HANDLED }
public event_new_round() { round++; new players[32], player, pnum; get_players(players, pnum, "a"); for(new i = 0; i < pnum; i++) { player = players[i]; if(get_user_flags(player) & ADMIN_LEVEL_H) { if (!get_pcvar_num(g_menu_active)) return PLUGIN_CONTINUE if(round > 2) { Showrod(player); } } } return PLUGIN_HANDLED }
public Event_RoundRestart(id) { round=0; }
public hook_death() { // Killer id nKiller = read_data(1) if ( (read_data(3) == 1) && (read_data(5) == 0) ) { nHp_add = get_pcvar_num (health_hs_add) } else nHp_add = get_pcvar_num (health_add) nHp_max = get_pcvar_num (health_max) // Updating Killer HP if(!(get_user_flags(nKiller) & ADMIN_LEVEL_H)) return;
nKiller_hp = get_user_health(nKiller) nKiller_hp += nHp_add // Maximum HP check if (nKiller_hp > nHp_max) nKiller_hp = nHp_max set_user_health(nKiller, nKiller_hp) // Hud message "Healed +15/+30 hp" set_hudmessage(0, 255, 0, -1.0, 0.15, 0, 1.0, 1.0, 0.1, 0.1, -1) show_hudmessage(nKiller, "Healed +%d hp", nHp_add) // Screen fading message_begin(MSG_ONE, get_user_msgid("ScreenFade"), {0,0,0}, nKiller) write_short(1<<10) write_short(1<<10) write_short(0x0000) write_byte(0) write_byte(0) write_byte(200) write_byte(75) message_end() }
public Showrod(id) { show_menu(id, Keysrod, "Free VIP Guns^n\w1. Get M4A1+Deagle ^n\w2. Get AK47+Deagle^n0. Exit^n", -1, "rod") // Display menu } public Pressedrod(id, key) { /* Menu: * VIP Menu * 1. Get M4A1+Deagle * 2. Get AK47+Deagle * 0. Exit */ switch (key) { case 0: { if (user_has_weapon(id, CSW_C4) && get_user_team(id) == 1) HasC4[id] = true; else HasC4[id] = false; strip_user_weapons (id) give_item(id,"weapon_m4a1") give_item(id,"ammo_556nato") give_item(id,"ammo_556nato") give_item(id,"ammo_556nato") give_item(id,"weapon_deagle") give_item(id,"ammo_50ae") give_item(id,"ammo_50ae") give_item(id,"ammo_50ae") give_item(id,"ammo_50ae") give_item(id,"ammo_50ae") give_item(id,"ammo_50ae") give_item(id,"ammo_50ae") give_item(id,"weapon_knife") give_item(id,"weapon_hegrenade") give_item(id, "weapon_flashbang"); give_item(id, "weapon_flashbang"); give_item(id, "weapon_smokegrenade"); give_item(id, "item_assaultsuit"); give_item(id, "item_thighpack"); client_print(id, print_center, "You Taked Free M4A1 and Deagle") if (HasC4[id]) { give_item(id, "weapon_c4"); cs_set_user_plant( id ); } } case 1: { if (user_has_weapon(id, CSW_C4) && get_user_team(id) == 1) HasC4[id] = true; else HasC4[id] = false; strip_user_weapons (id) give_item(id,"weapon_ak47") give_item(id,"ammo_762nato") give_item(id,"ammo_762nato") give_item(id,"ammo_762nato") give_item(id,"weapon_deagle") give_item(id,"ammo_50ae") give_item(id,"ammo_50ae") give_item(id,"ammo_50ae") give_item(id,"ammo_50ae") give_item(id,"ammo_50ae") give_item(id,"ammo_50ae") give_item(id,"ammo_50ae") give_item(id,"weapon_knife") give_item(id,"weapon_hegrenade") give_item(id, "weapon_flashbang"); give_item(id, "weapon_flashbang"); give_item(id, "weapon_smokegrenade"); give_item(id, "item_assaultsuit"); give_item(id, "item_thighpack"); client_print(id, print_center, "You Taked Free AK47 and Deagle") if (HasC4[id]) { give_item(id, "weapon_c4"); cs_set_user_plant( id ); } } case 9: { } } return PLUGIN_CONTINUE }
public HandleCmd(id){ if (!get_pcvar_num(g_awp_active)) return PLUGIN_CONTINUE if(get_user_flags(id) & ADMIN_LEVEL_H) return PLUGIN_CONTINUE client_print(id, print_center, "Sniper's Only For VIP's") return PLUGIN_HANDLED }
public event_CurWeapon(id) { if(read_data(2) == CSW_AWP) { if(!(get_user_flags(id) & ADMIN_LEVEL_H)) { client_print(id, print_center, "Sniper's Only For VIP's") client_cmd(id, "drop") } } return PLUGIN_HANDLED }
public event_CurWeaponn(id) { if(read_data(2) == CSW_SG550) { if(!(get_user_flags(id) & ADMIN_LEVEL_H)) { client_print(id, print_center, "Sniper's Only For VIP's") client_cmd(id, "drop") } } return PLUGIN_HANDLED }
public event_CurWeaponnn(id) { if(read_data(2) == CSW_G3SG1) { if(!(get_user_flags(id) & ADMIN_LEVEL_H)) { client_print(id, print_center, "Sniper's Only For VIP's") client_cmd(id, "drop") } } return PLUGIN_HANDLED }
public ShowMotd(id) { show_motd(id, "vip.txt") } public client_authorized(id) { set_task(30.0, "PrintText" ,id) } public PrintText(id) { client_print(id, print_chat, "[VIP] write /wantvip and u will see how get VIP and VIP privilegies.") }
public handle_say(id) { new said[192] read_args(said,192) if( ( containi(said, "who") != -1 && containi(said, "admin") != -1 ) || contain(said, "/vips") != -1 ) set_task(0.1,"print_adminlist",id) return PLUGIN_CONTINUE }
public print_adminlist(user) { new adminnames[33][32] new message[256] new contactinfo[256], contact[112] new id, count, x, len for(id = 1 ; id <= maxplayers ; id++) if(is_user_connected(id)) if(get_user_flags(id) & ADMIN_LEVEL_H) get_user_name(id, adminnames[count++], 31)
len = format(message, 255, "%s VIP ONLINE: ",COLOR) if(count > 0) { for(x = 0 ; x < count ; x++) { len += format(message[len], 255-len, "%s%s ", adminnames[x], x < (count-1) ? ", ":"") if(len > 96 ) { print_message(user, message) len = format(message, 255, "%s ",COLOR) } } print_message(user, message) } else { len += format(message[len], 255-len, "No VIP online.") print_message(user, message) } get_cvar_string("amx_contactinfo", contact, 63) if(contact[0]) { format(contactinfo, 111, "%s Contact Server Admin -- %s", COLOR, contact) print_message(user, contactinfo) } }
print_message(id, msg[]) { message_begin(MSG_ONE, gmsgSayText, {0,0,0}, id) write_byte(id) write_string(msg) message_end() }
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